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Lieutenant Colonel (Retired) George Juntiff
SKILLS PROFILE
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Designed, produced and managed an award winning PC
Game, America’s Army.
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Over 20 years of documented success in leading,
developing and managing diverse individuals and organizations to achieve
their established goals and objectives.
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Formally trained in Organizational Design and
Effectiveness.
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Demonstrated fiduciary responsibilities with billions
of dollars of government funds and equipment.
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Demonstrated contractual and budgetary skills.
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Exceptional management and leadership skills under
extreme and austere conditions.
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Organizational loyalty and unquestionable integrity.
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Proven team player, negotiator and people person.
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Documented and demonstrated German language skills.
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Proficient in Microsoft Windows, Office Suite of
Programs and Project.
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Possess a Top Secret Security Clearance.
WORK HISTORY
2004 - Present Program Manager, Excell
Data/Compucom contracted to the Microsoft Corporation,
Redmond, WA
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Hired on to the PC Aces team at Microsoft
to do business development, program management and subject matter expert
to demonstrate viability of new product.
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Conducted site visits with potential
customers and partners to solicit input on product features, marketing
approaches, and deployment.
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Drafted functional specifications and
design documents.
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Designed and implemented customer market
surveys.
2001 – 2004 Executive Producer/Project Manager,
Army Modeling and Simulation Project, Naval Postgraduate School,
CA
General Duties:
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Specifically selected by the Deputy Assistant Secretary
of the Army utilizing my skills as an Army Simulations Officer to design
and produce two PC games entitled America’s Army: Operations and
America’s Army: Soldiers.
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Planned, prepared and executed presentations, media
interviews, demonstrations and trade shows exhibits of product.
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Responsible for
cost, schedule and performance with an
annual budget of seven million dollars.
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Directed quality assurance on and off site testing labs
and contractors.
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Directed user interface design for both the product and
its web page.
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Directed and designed usability questions and studies.
Directed market surveys.
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Developed, managed and represented partners before,
during and after product completion. Successfully integrated partner and
sponsor requirements with the desires of the consumer achieving instant
success, over 2.5 million registered players in 18 months. Consistently
listed in GameSpy as one of the top five most played multiplayer games.
America’s Army: Operations:
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A First Person Shooter with single and multiplayer
content. Single player content revolves around training various skills,
e.g. medical and land navigation training. Multiplayer content is focused
on utilization of learned skills on-line as part of a team.
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Delivered on schedule and within budget.
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Designed content and produced an award winning
multi-player on-line PC game entitled America’s Army: Operations.
Earned several E3 2002 awards, an 88% in PC Gamer, and 4.5 stars from
Computer Gaming World.
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With the project from concept to delivery. Managed
initial and subsequent product launches. Produced and assisted in design
of eight public game releases and one Army internal training release.
America’s Army: Soldiers:
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A 2D story-driven single player high-risk research
based game using cinematic scenes and photographs to demonstrate life as a
soldier.
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Project was a research success yielding several
publications, and a foundation for other defense simulations.
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Deliverables were not meeting deadlines. Working with
the developer and sponsor new timelines and gameplay designs were
initiated, but, regrettably, despite several timeline iterations, the
project had to be cancelled.
2000 – 2003 Adjunct Professor, Oregon
Institute of Technology, Fort
Lewis, WA
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Developed live classroom and on-line curriculum for
senior level/advance courses leading to a BS in Information Technology.
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Specific courses: Project Management, Process
Improvement, and Business Research Methods.
2000 – 2001 Executive Officer and Chief of
Integration for the Army Transformation Program, Fort Lewis,
WA
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Guided a directorate consisting of 15 officers and
technicians responsible for the transformation of organizations into a new
force structure designed around a digital network.
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Designed new force
structures, modified current organizations to maximize potential based on
new capabilities, and defend/reduced organizational structures
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Managed 25 modernization projects involving a myriad of
vendors.
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Coordinated and integrated of over 1000 items into five
distinct organizations.
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Researched, developed and managed multiple programs and
projects.
1998 – 2000 Operations and Executive Officer,
Combat Maneuver Training Center, Hohenfels, Germany
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As a
Lieutenant Colonel I developed and implemented training programs for NATO
member forces in live, virtual, and constructive environments.
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Designed
and implemented the creation of three new 250 man organizations.
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Planned,
prepared, and presented briefings to foreign and domestic general officers
and political leaders, some in a foreign tongue.
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Drafted
and published technical literature still in use.
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Developed technical requirements, contracted and managed programs in
values of over $3.7 million.
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Primary
contracting officer for all operational activities at Europe’s largest
training facility.
1996 – 1998 Squadron
Commander and Executive Officer, Schofield Barracks, HI
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Selected out of 30 peers, as a Major, to lead and train
an organization of 250 diverse personnel, 68 combat and support vehicles,
17 helicopters and property valued in excess of $73,000,000.
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Transitioned unit to a new force structure on time and
in budget.
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Recognized for planning and executing the finest air
and ground maintenance program in the division.
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Deployed, sustained and conducted tactical operations
in a third world nation, an austere environment, with no degradation to
capability and readiness.
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Recognized for accomplishing mission requirements on
time and within fiscal budget.
1979 – 1995 Various Command
and Staff Assignments, Europe and the United States
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Myriad of assignments ranging from platoon leader, key
staff officer and company commander.
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Consistently promoted on time, from Lieutenant to
Major, and selected to attend competitive professional development
schools.
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Responsible for developing and supervising budgets,
property accountability, training programs (individual and organizational)
in constructive and computer assisted environments, preparing and
presenting instruction, and author of several technical documents.
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Human Resource director for an organization of over
2,500 soldiers and civilian employees. Responsible for all personnel
actions, creation and justification of positions and organizational
structure.
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Responsible for and successfully accomplished the
scheduling of several concurrent tasks, under arduous conditions at times.
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Initially supervised 30 soldiers and consistently
charged with greater responsibility. By 1995 I supervised the training
and development of 120 soldiers.
EDUCATION
1998 Masters of Social Science,
Concentration in International Law and Relations, Syracuse University,
Syracuse, NY
1983 Bachelor
of Arts, Psychology, Methodist College, NC
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